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Whenever you put down a production building on an island it will require a specific type of laborer (the old world has five, the new world two).
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These, obviously, are fundamental for production. In Anno 1800, the workforce is the cornerstone of society. Setting up a trade post on an unpopulated island. This can be done by checking in the bottom right of the screen, where the mini-map is. What you should always immediately consider is then the resources on your initial island. Sometimes you won’t be able to grow your glorious potato fields or mine some of that mighty iron ore. All have set types of crop fertility and limited resources deposits (influenced especially by the difficulty setting chosen by the player). What is important for all new players to know is that your home island (and any other island on the map for that matter) does not have all the resources required for your city’s development. You then have some time to consider what you want to do next. These two things alone won’t start draining your initial capital (money being a key resource required for virtually all building). You start only with a small trading post on an island (i.e your ‘home’ island) and a flag ship with some building materials in it. When you are plopped in an Anno map you are not rushed as in other city builders. Settling Islands and Early Expansion Strategy in Anno 1800